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Gnucleus
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Gnucleus.dsp
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2000-07-15
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# Microsoft Developer Studio Project File - Name="Gnucleus" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=Gnucleus - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Gnucleus.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Gnucleus.mak" CFG="Gnucleus - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Gnucleus - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "Gnucleus - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "Gnucleus - Win32 ReleaseD" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Gnucleus - Win32 Release"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /FR /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386
!ELSEIF "$(CFG)" == "Gnucleus - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /FR /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386
# SUBTRACT LINK32 /profile
!ELSEIF "$(CFG)" == "Gnucleus - Win32 ReleaseD"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Gnucleus___Win32_ReleaseD"
# PROP BASE Intermediate_Dir "Gnucleus___Win32_ReleaseD"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseD"
# PROP Intermediate_Dir "ReleaseD"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FR /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /Zi /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_AFXDLL" /FR /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /profile /debug /machine:I386
!ENDIF
# Begin Target
# Name "Gnucleus - Win32 Release"
# Name "Gnucleus - Win32 Debug"
# Name "Gnucleus - Win32 ReleaseD"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\AnimEffect.cpp
# End Source File
# Begin Source File
SOURCE=.\Base64.cpp
# End Source File
# Begin Source File
SOURCE=.\ChildFrm.cpp
# End Source File
# Begin Source File
SOURCE=.\Gnucleus.cpp
# End Source File
# Begin Source File
SOURCE=.\Gnucleus.rc
!IF "$(CFG)" == "Gnucleus - Win32 Release"
!ELSEIF "$(CFG)" == "Gnucleus - Win32 Debug"
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x407
!ELSEIF "$(CFG)" == "Gnucleus - Win32 ReleaseD"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\GnucleusDoc.cpp
# End Source File
# Begin Source File
SOURCE=.\GnuControl.cpp
# End Source File
# Begin Source File
SOURCE=.\GnuHash.cpp
# End Source File
# Begin Source File
SOURCE=.\GnuSock.cpp
# End Source File
# Begin Source File
SOURCE=.\GnuTransfer.cpp
# End Source File
# Begin Source File
SOURCE=.\HeaderCtrlEx.cpp
# End Source File
# Begin Source File
SOURCE=.\HyperLink.cpp
# End Source File
# Begin Source File
SOURCE=.\InPlaceEdit.cpp
# End Source File
# Begin Source File
SOURCE=.\IPFilter.cpp
# End Source File
# Begin Source File
SOURCE=.\ListCtrlEx.cpp
# End Source File
# Begin Source File
SOURCE=.\MainFrm.cpp
# End Source File
# Begin Source File
SOURCE=.\Packet.cpp
# End Source File
# Begin Source File
SOURCE=.\PrefBandwidth.cpp
# End Source File
# Begin Source File
SOURCE=.\PrefConnect.cpp
# End Source File
# Begin Source File
SOURCE=.\PrefDialog.cpp
# End Source File
# Begin Source File
SOURCE=.\PrefDownload.cpp
# End Source File
# Begin Source File
SOURCE=.\PrefLanguage.cpp
# End Source File
# Begin Source File
SOURCE=.\PrefSearch.cpp
# End Source File
# Begin Source File
SOURCE=.\PrefUpload.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\TitleTip.cpp
# End Source File
# Begin Source File
SOURCE=.\ViewConnect.cpp
# End Source File
# Begin Source File
SOURCE=.\ViewDebug.cpp
# End Source File
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SOURCE=.\ViewNode.cpp
# End Source File
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SOURCE=.\ViewSearch.cpp
# End Source File
# Begin Source File
SOURCE=.\ViewSearchSpy.cpp
# End Source File
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SOURCE=.\ViewTransfer.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\AnimEffect.h
# End Source File
# Begin Source File
SOURCE=.\Base64.h
# End Source File
# Begin Source File
SOURCE=.\ChildFrm.h
# End Source File
# Begin Source File
SOURCE=.\Gnucleus.h
# End Source File
# Begin Source File
SOURCE=.\GnucleusDoc.h
# End Source File
# Begin Source File
SOURCE=.\GnuControl.h
# End Source File
# Begin Source File
SOURCE=.\GnuHash.h
# End Source File
# Begin Source File
SOURCE=.\GnuSock.h
# End Source File
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SOURCE=.\GnuTransfer.h
# End Source File
# Begin Source File
SOURCE=.\HeaderCtrlEx.h
# End Source File
# Begin Source File
SOURCE=.\InPlaceEdit.h
# End Source File
# Begin Source File
SOURCE=.\IPFilter.h
# End Source File
# Begin Source File
SOURCE=.\ListCtrlEx.h
# End Source File
# Begin Source File
SOURCE=.\MainFrm.h
# End Source File
# Begin Source File
SOURCE=.\Packet.h
# End Source File
# Begin Source File
SOURCE=.\PrefBandwidth.h
# End Source File
# Begin Source File
SOURCE=.\PrefConnect.h
# End Source File
# Begin Source File
SOURCE=.\PrefDialog.h
# End Source File
# Begin Source File
SOURCE=.\PrefDownload.h
# End Source File
# Begin Source File
SOURCE=.\PrefLanguage.h
# End Source File
# Begin Source File
SOURCE=.\PrefSearch.h
# End Source File
# Begin Source File
SOURCE=.\PrefUpload.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\TitleTip.h
# End Source File
# Begin Source File
SOURCE=.\ViewConnect.h
# End Source File
# Begin Source File
SOURCE=.\ViewDebug.h
# End Source File
# Begin Source File
SOURCE=.\ViewNode.h
# End Source File
# Begin Source File
SOURCE=.\ViewSearch.h
# End Source File
# Begin Source File
SOURCE=.\ViewSearchSpy.h
# End Source File
# Begin Source File
SOURCE=.\ViewTransfer.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\Connect.ico
# End Source File
# Begin Source File
SOURCE=.\res\Debug.ico
# End Source File
# Begin Source File
SOURCE=.\res\Gnucleus.rc2
# End Source File
# Begin Source File
SOURCE=.\res\GnucleusDoc.ico
# End Source File
# Begin Source File
SOURCE=.\HyperLink.h
# End Source File
# Begin Source File
SOURCE=.\res\ico00001.ico
# End Source File
# Begin Source File
SOURCE=.\res\idr_conn.ico
# End Source File
# Begin Source File
SOURCE=.\res\idr_debu.ico
# End Source File
# Begin Source File
SOURCE=.\res\idr_main.ico
# End Source File
# Begin Source File
SOURCE=.\res\idr_node.ico
# End Source File
# Begin Source File
SOURCE=.\res\idr_sear.ico
# End Source File
# Begin Source File
SOURCE=.\res\idr_tran.ico
# End Source File
# Begin Source File
SOURCE=.\res\idr_tray.ico
# End Source File
# Begin Source File
SOURCE=.\res\mainfram.bmp
# End Source File
# Begin Source File
SOURCE=.\res\MainFrame.ico
# End Source File
# Begin Source File
SOURCE=.\res\Node.ico
# End Source File
# Begin Source File
SOURCE=.\resource.hm
# End Source File
# Begin Source File
SOURCE=.\res\Search.ico
# End Source File
# Begin Source File
SOURCE=.\res\Toolbar.bmp
# End Source File
# Begin Source File
SOURCE=.\res\Transfer.ico
# End Source File
# Begin Source File
SOURCE=.\res\TrayOff.ico
# End Source File
# Begin Source File
SOURCE=.\res\TrayOn.ico
# End Source File
# End Group
# Begin Source File
SOURCE=".\Change Log.txt"
# End Source File
# End Target
# End Project